This content originally appeared on flaviocopes.com and was authored by flaviocopes.com
This post is part of the Johnny Five series. See the first post here.
Create a folder and initialize npm
:
npm init -y
Install Johnny Five locally:
npm install johnny-five
Now create a app.js
file, with this content:
const { Board, Led } = require("johnny-five")
const board = new Board()
board.on("ready", () => {
const led = new Led(13)
led.blink()
})
This program initializes a new board by calling new Board()
.
When the board is ready the ready
event is fired on the board
object, and in the callback function we can do what our app is supposed to do.
In this simple example, we initialize a new LED on pin 13, by initializing a new Led
object, and we blink it (we turn it on/off indefinitely).
The Led
object and the Board
object are two of the many functionality offered by the Johnny Five library.
Pin 13 on the Arduino Uno board is the pin that is connected to the built-in LED.
Now run the program using node app.js
:
And you should see the led turn on and off!
You can also attach a real LED by connecting the negative pin to GND (0V) and the positive pin to the pin 13:
Note that I used a resistor, to limit the amount of current that flows through the LED.
To stop the program from running, hit ctrl-C twice:
This content originally appeared on flaviocopes.com and was authored by flaviocopes.com
flaviocopes.com | Sciencx (2021-04-27T05:00:00+00:00) Johnny Five, how to light a LED. Retrieved from https://www.scien.cx/2021/04/27/johnny-five-how-to-light-a-led/
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