This content originally appeared on remy sharp's b:log and was authored by remy sharp's b:log
I keep losing this information in the Next manual, so here it is for quick lookup.
Layer | Name | Resolution | Cell size | Cells | Colours | Colours/cell |
---|---|---|---|---|---|---|
L0 | ULA | 256 x 192 | 8 x 8 | 32 x 24 | 8 | 2 |
L1,0 | LoRes | 128 x 96 | - | - | 256 | - |
L1,1 | Standard Res | 256 x 192 | 8 x 8 | 32 x 24 | 256 | 2 |
L1,2 | Timex HiRes | 512 x 192 | - | - | 2 | - |
L1,3 | Timex HiColour | 256 x 192 | 8 x 1 | 32 x 192 | 256 | 2 |
L2 | 256 x 192 | - | - | 256 | - | |
L3,0 | Text mode | 320 x 256 | 8 x 8 | 40 x 32 | 256 | 2 |
L3,1 | Text mode | 640 x 256 | 8 x 8 | 80 x 32 | 256 | 2 |
L3,2 | Graphics mode | 320 x 256 | 8 x 8 | 40 x 32 | 256 | 16 |
L3,3 | Graphics mode | 640 x 256 | 8 x 8 | 80 x 32 | 256 | 16 |
In addition to these layers, there are also the sprites which don't work off a grid.
Layer 0
Layer 0
– Standard Spectrum (ULA) mode, 256w x 192h pixels, 8 colours total (2 in tensities), 32 x 24 cells, each capable of displaying 2 colours
Layer 1
Layer 1,0
– LoRes (Enhanced ULA) mode, 128w x 96h pixels, 256 colours total, 1 colour per pixelLayer 1,1
– Standard Res (Enhanced ULA) mode, 256w x 192h pixels, 256 colours total, 32 x 24 cells, each capable of displaying 2 coloursLayer 1,2
– Timex HiRes (Enhanced ULA) mode, 512w x 192h pixels, 256 colours total, only 2 colours on screenLayer 1,3
– Timex HiColour (Enhanced ULA) mode, 256w x 192h pixels, 256 colours total, 32 x 192 cells, each capable of displaying 2 colours
Layer 2
Layer 2
– 256w x 192h pixels, 256 colours total, one colour per pixel
Layer 3
Layer 3,0
– Text mode, 320w x 256h pixels, 256 colours total, 40 x 32 cells each capable of displaying 2 coloursLayer 3,1
– Text mode, 640w x 256h pixels, 256 colours total, 80 x 32 cells, each capable of displaying 2 coloursLayer 3,2
– Graphics mode, 320w x 256h pixels, 256 colours total, 40 x 32 cells each capable of displaying 16 coloursLayer 3,3
– Graphics mode, 640w x 256h pixels, 256 colours total, 80 x 32 cells, each capable of displaying 16 colours
This is all on page 116 of the first edition manual.
Originally published on Remy Sharp's b:log
This content originally appeared on remy sharp's b:log and was authored by remy sharp's b:log

remy sharp's b:log | Sciencx (2021-05-13T09:21:21+00:00) Next layer resolutions [til/spectrum]. Retrieved from https://www.scien.cx/2021/05/13/next-layer-resolutions-til-spectrum/
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