First Public Working Drafts: WebGPU and WebGPU Shading Language

The GPU for the Web Working Group has published the following two First Public Working Drafts: WebGPU: WebGPU exposes an API for performing operations, such as rendering and computation, on a Graphics Processing Unit. WebGPU Shading Language: WebGPU Shader Language (WGSL) is the shader language for WebGPU. That is, an application using the WebGPU API […]


This content originally appeared on W3C News and was authored by Xueyuan Jia

The GPU for the Web Working Group has published the following two First Public Working Drafts:

  • WebGPU: WebGPU exposes an API for performing operations, such as rendering and computation, on a Graphics Processing Unit.
  • WebGPU Shading Language: WebGPU Shader Language (WGSL) is the shader language for WebGPU. That is, an application using the WebGPU API uses WGSL to express the programs, known as shaders, that run on the GPU.


This content originally appeared on W3C News and was authored by Xueyuan Jia


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Xueyuan Jia | Sciencx (2021-05-18T07:22:58+00:00) First Public Working Drafts: WebGPU and WebGPU Shading Language. Retrieved from https://www.scien.cx/2021/05/18/first-public-working-drafts-webgpu-and-webgpu-shading-language/

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