A few years back I played (and loved) SOMA, a first-person sci-fi horror-adventure game. The story was intriguing and the developers nailed the overall atmosphere of Pathos-II. Though both those aspects were great, what I found the most enjoyable were …
This content originally appeared on Ugly Duck and was authored by Ugly Duck
A few years back I played (and loved) SOMA, a first-person sci-fi horror-adventure game. The story was intriguing and the developers nailed the overall atmosphere of Pathos-II. Though both those aspects were great, what I found the most enjoyable were the interactive computers and displays found sprinkled throughout the world.
Three years ago I wanted to see if I could recreate one of those terminal displays with HTML & CSS. And I did just that.
So, why am I writing about this three years later? Well, I never did a proper write-up explaining how I achieved it. I’m sure someone out there in the wild west of the web could get some value out of this tutorial, right? I hope so!
Nothing fancy going on here - just some simple div elements holding a few paragraphs and spans:
The CSS
Let’s just dump all the CSS right here (don’t worry, it looks far more complicated than it really is):
The overall styling is fairly simple (which is great for browser support) with only a couple pseudo elements. It’s important to include the custom Sansation typeface, since this is what the game uses for most UI elements and terminals. (I’m loading in this font via my OpenType side project)
The most important properties that truly bring this design together are those associated with the .outer-frame and .screen pseudo elements. Both of these elements use custom background-images that give a little more depth and life to the terminal - in this case fingerprints, dust and smudges.
Feel free to swap these image textures out with your own and alter the terminal as you see fit!
This content originally appeared on Ugly Duck and was authored by Ugly Duck