This content originally appeared on DEV Community and was authored by Chris Bongers
Today we'll be building a Top anime shows Flutter app. This app will call an API and retrieve a list of the top-rated shows.
Then we'll loop over these results and output them to the app.
A high-level overview of what we'll be doing:
- Add HTTP package
- Create a show class
- Call an API
- Map API results to our new class
- Future builder to retrieve results
- Render a Listview with the shows
And all that will look like this:
Note: This tutorial focuses on how it works. To keep it easy, I'll place all the code in the main.dart file.
Adding the HTTP package dependency
Let's start by using our basic Flutter starting template.
Before we can interact with any API or external website resource, we need to add the HTTP package to our Flutter project.
The easiest way to do this is to run the following command. It will always pick the latest version.
flutter pub add http
This command will also make sure the package get's added to the pub spec file.
The next thing we'll do is import the package in our main.dart
file.
import 'package:http/http.dart' as http;
Creating a new class for our data
Let's have a look at the API we'll be using today. It's a free-to-use API (but be wise about using it!).
The endpoint we'll be calling is:
https://api.jikan.moe/v3/top/anime/1
And it returns a JSON object as such:
{
"request_hash": "request:top:58399c95e55435d6ccef63eef7ce609974e4f2d5",
"request_cached":true,
"request_cache_expiry":77456,
"top":[
{
"mal_id":5114,
"rank":1,
"title":"Fullmetal Alchemist: Brotherhood",
"url":"https:\/\/myanimelist.net\/anime\/5114\/Fullmetal_Alchemist__Brotherhood",
"image_url":"https:\/\/cdn.myanimelist.net\/images\/anime\/1223\/96541.jpg?s=faffcb677a5eacd17bf761edd78bfb3f",
"type":"TV",
"episodes":64,
"start_date":"Apr 2009",
"end_date":"Jul 2010",
"members":2504975,
"score":9.17
},
{
...
}
]
}
The part we are interested in is the top
items, this is the actual data set, and it comes as an array of objects.
Let's create a Show
class to map some of this data that we can use for our app.
class Show {
final int malId;
final String title;
final String imageUrl;
final double score;
Show({
required this.malId,
required this.title,
required this.imageUrl,
required this.score,
});
factory Show.fromJson(Map<String, dynamic> json) {
return Show(
malId: json['mal_id'],
title: json['title'],
imageUrl: json['image_url'],
score: json['score'],
);
}
}
Don't get spooked here. It's more understandable than you would think.
We define a new class called Show,
and we define the variables it has. In our case, we only need those described.
Then we call a construct method to define the required files and make them stable.
The last part is a factory, where we can map JSON data as a new Show construct!
How this works, I'll show you in a bit when we are retrieving our data.
Calling an API in Flutter
The next part is actually to call the API to retrieve some data.
We'll create a Future that should return a list of shows.
Future<List<Show>> fetchShows() async {
final response =
await http.get(Uri.parse('https://api.jikan.moe/v3/top/anime/1'));
if (response.statusCode == 200) {
var topShowsJson = jsonDecode(response.body)['top'] as List;
return topShowsJson.map((show) => Show.fromJson(show)).toList();
} else {
throw Exception('Failed to load shows');
}
}
As you can see, we first create a variable that will retrieve the data as plain text.
Then we check if this response is correct. If so, we decode the body as a list.
However, this is now just a list of objects.
Remember we made that factory in the show class?
We'll map each result into a Show type and return a list.
So the return value of this function is a list containing show objects.
Putting it together as an app
Alright, now let's see how we can use all of this in an app.
Flutter always starts with the main function, in our case, that will run our app.
void main() async {
runApp(AnimeApp());
}
Now let's make this AnimeApp, and make it a stateful widget, since it will be rerendered once it receives data.
class AnimeApp extends StatefulWidget {
AnimeApp({Key? key}) : super(key: key);
@override
_AnimeAppState createState() => _AnimeAppState();
}
Let's move on to making this state.
class _AnimeAppState extends State<AnimeApp> {
late Future<List<Show>> shows;
@override
void initState() {
super.initState();
shows = fetchShows();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Anime app',
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(title: Text('Anime app')),
body: Center(
// TODO
)
),
);
}
}
This is the basic setup of our app. It defines a future variable called shows.
Then we use the initState to call the fetchShows future and assign the return value to our shows variable.
So in plain English: When this widget gets initialized. It calls our fetchShows function and assigns the return value to our shows variable.
From here, we need to return some rendered data in the body part.
child: FutureBuilder(
builder: (context, AsyncSnapshot<List<Show>> snapshot) {
if (snapshot.hasData) {
// TODO
} else if (snapshot.hasError) {
return Center(child: Text('Something went wrong :('));
}
return CircularProgressIndicator();
},
future: shows,
),
Inside this body, we added a FutureBuilder. This is a super cool part of Flutter that can return a snapshot.
This snapshot can have various states on which we can control.
The first thing we check is that the hasData
variable is set. If so, we can render this data!
But, if the snapshot has an error, we return a text widget to notify the user.
Suppose none of these are matched. We are still waiting for the data to be returned and show a loading indicator.
Now, let's work on the part if we do get some data.
return Center(
child: ListView.separated(
padding: const EdgeInsets.all(8),
itemCount: snapshot.data!.length,
itemBuilder: (BuildContext context, int index) {
return ListTile(
leading: CircleAvatar(
backgroundImage:
NetworkImage('${snapshot.data?[index].imageUrl}'),
),
title: Text('${snapshot.data?[index].title}'),
subtitle: Text('Score: ${snapshot.data?[index].score}'),
);
},
separatorBuilder: (BuildContext context, int index) =>
const Divider(),
),
);
In there, we can return a ListView. I'm using the separated version.
As the itemCount we use the snapshot data attribute, which is an array, making the length available.
Then we use the itemBuilder function to loop over each data item for the length of itemCount.
And add a ListTile
widget containing the avatar, title, and score.
And with that, we get our list of top anime shows in our Flutter app.
If you want to view the complete demo code, check out the GitHub repo for this code.
Thank you for reading, and let's connect!
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This content originally appeared on DEV Community and was authored by Chris Bongers
Chris Bongers | Sciencx (2021-07-20T05:26:25+00:00) Top anime shows Flutter app. Retrieved from https://www.scien.cx/2021/07/20/top-anime-shows-flutter-app/
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