RenderingNG — Ready for the next generation of web content

In the post on TablesNG, we took a look at some of the features this under-the-hood rewrite for tables in Chromium provides us. But that’s only the tip of the iceberg, as the Chromium team have also been working on a new rendering engine architecture for it, called RenderingNG. In 2021, we will largely complete …


This content originally appeared on Bram.us and was authored by Bramus!

In the post on TablesNG, we took a look at some of the features this under-the-hood rewrite for tables in Chromium provides us. But that’s only the tip of the iceberg, as the Chromium team have also been working on a new rendering engine architecture for it, called RenderingNG.

In 2021, we will largely complete the process of designing, building and shipping a new cutting-edge Chromium rendering engine architecture. Let’s call it RenderingNG, since it is truly a next-generation rendering architecture that greatly outperforms what came before. RenderingNG has been in progress for at least eight years, and unlocks a huge amount of potential for the next generation of fast, fluid, reliable, responsive and interactive web content.

There are two posts up on web.dev covering RenderingNG, with some very in-depth detail. It’s packed with tons of information. Take this visualization of the Rendering Pipeline structure for example:

It’s this rewrite the enables wonderful things like Scroll-Linked Animations with CSS @scroll-timeline.

Illustrations by the hand of Una.

  1. RenderingNG: Goals and Key Properties →
  2. RenderingNG: Architecture Components and Rendering Pipeline →


This content originally appeared on Bram.us and was authored by Bramus!


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