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Hacker Noon | Sciencx (2021-08-06T07:56:05+00:00) SuperBetter Improves Mental Health Using the Psychology of Gameplay. Retrieved from https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/
" » SuperBetter Improves Mental Health Using the Psychology of Gameplay." Hacker Noon | Sciencx - Friday August 6, 2021, https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/
HARVARDHacker Noon | Sciencx Friday August 6, 2021 » SuperBetter Improves Mental Health Using the Psychology of Gameplay., viewed ,<https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/>
VANCOUVERHacker Noon | Sciencx - » SuperBetter Improves Mental Health Using the Psychology of Gameplay. [Internet]. [Accessed ]. Available from: https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/
CHICAGO" » SuperBetter Improves Mental Health Using the Psychology of Gameplay." Hacker Noon | Sciencx - Accessed . https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/
IEEE" » SuperBetter Improves Mental Health Using the Psychology of Gameplay." Hacker Noon | Sciencx [Online]. Available: https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/. [Accessed: ]
rf:citation » SuperBetter Improves Mental Health Using the Psychology of Gameplay | Hacker Noon | Sciencx | https://www.scien.cx/2021/08/06/superbetter-improves-mental-health-using-the-psychology-of-gameplay/ |
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