This content originally appeared on DEV Community and was authored by Michael Primo
What have I done today?
I managed to try some new mechanics and hazards, like deadly blocks and changing layouts of the map with one button and also screen wrap. I think to remove jumps and use better the level's gimmicks. I tried even stuff like bouncing, dashing and reducing to zero the gravity but that doesn't work for now. I wanted to change palettes but I think to stick with that one. Hope to finish testing tomorrow and starting making officially the game.
This content originally appeared on DEV Community and was authored by Michael Primo
Michael Primo | Sciencx (2021-08-07T22:33:43+00:00) Dev log for Wonder Wanderer 2: Day 7 #LOWREZJAM. Retrieved from https://www.scien.cx/2021/08/07/dev-log-for-wonder-wanderer-2-day-7-lowrezjam/
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