Dev log for Wonder Wanderer 2: Day 10 #LOWREZJAM ?

What did I do today?

I finished all the hazards, so the game can be tomorrow on alpha state. Here is some tests:

Little tests for jumping through the walls.

You can in the game move in two ways (top down and sidescrolling), avoid spik…


This content originally appeared on DEV Community and was authored by Michael Primo

What did I do today?

I finished all the hazards, so the game can be tomorrow on alpha state. Here is some tests:

Alt Text

Little tests for jumping through the walls.

You can in the game move in two ways (top down and sidescrolling), avoid spikes and holes, wrap through the screen, switch layouts, hop down to platforms, going to other rooms with their gravity. Here is an example of the reverse gravity, but I made a normal one, lighter, heavy, zero and reverse.
Alt Text

Example for a gameplay with Reverse gravity.


This content originally appeared on DEV Community and was authored by Michael Primo


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Michael Primo | Sciencx (2021-08-10T21:39:26+00:00) Dev log for Wonder Wanderer 2: Day 10 #LOWREZJAM ?. Retrieved from https://www.scien.cx/2021/08/10/dev-log-for-wonder-wanderer-2-day-10-lowrezjam-%f0%9f%98%81/

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" » Dev log for Wonder Wanderer 2: Day 10 #LOWREZJAM ?." Michael Primo | Sciencx - Tuesday August 10, 2021, https://www.scien.cx/2021/08/10/dev-log-for-wonder-wanderer-2-day-10-lowrezjam-%f0%9f%98%81/
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