This content originally appeared on Level Up Coding - Medium and was authored by Christian Behler
Creating a more efficient custom font file format and removing FreeType dependencies
This content originally appeared on Level Up Coding - Medium and was authored by Christian Behler
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Christian Behler | Sciencx (2021-09-14T23:44:36+00:00) Indie Game Dev Log 55: New Font and Text Rendering System. Retrieved from https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/
" » Indie Game Dev Log 55: New Font and Text Rendering System." Christian Behler | Sciencx - Tuesday September 14, 2021, https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/
HARVARDChristian Behler | Sciencx Tuesday September 14, 2021 » Indie Game Dev Log 55: New Font and Text Rendering System., viewed ,<https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/>
VANCOUVERChristian Behler | Sciencx - » Indie Game Dev Log 55: New Font and Text Rendering System. [Internet]. [Accessed ]. Available from: https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/
CHICAGO" » Indie Game Dev Log 55: New Font and Text Rendering System." Christian Behler | Sciencx - Accessed . https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/
IEEE" » Indie Game Dev Log 55: New Font and Text Rendering System." Christian Behler | Sciencx [Online]. Available: https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/. [Accessed: ]
rf:citation » Indie Game Dev Log 55: New Font and Text Rendering System | Christian Behler | Sciencx | https://www.scien.cx/2021/09/14/indie-game-dev-log-55-new-font-and-text-rendering-system/ |
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