Non-Euclidean Worlds Engine

Here’s a demo of a rendering engine I’ve been working on that allows for non-euclidean worlds. What kind of sorcery is this?! 🤯 I do wonder what would happen when multiple players are walking around simultaneously, and how objects that pass through the tunnels would behave. NonEuclidean (GitHub) → Related: How were the portals in …


This content originally appeared on Bram.us and was authored by Bramus!

Here’s a demo of a rendering engine I’ve been working on that allows for non-euclidean worlds.

What kind of sorcery is this?! 🤯

I do wonder what would happen when multiple players are walking around simultaneously, and how objects that pass through the tunnels would behave.

NonEuclidean (GitHub) →


This content originally appeared on Bram.us and was authored by Bramus!


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