What is type coercion in vanilla JavaScript (and how does it work)?

One of the projects in the Vanilla JS Academy uses the Ron Swanson Quotes API to get a random Ron Swanson quote and inject it into the UI.
One of the more common ways I see students get tripped up by this project is with type coercion.
Today, I wanted to explain what it is and how it works. Let’s dig in!
What is type coercion? JavaScript will sometimes coerce an item of one type (for example, a string) into another (for example, a number).


This content originally appeared on Go Make Things and was authored by Go Make Things

One of the projects in the Vanilla JS Academy uses the Ron Swanson Quotes API to get a random Ron Swanson quote and inject it into the UI.

One of the more common ways I see students get tripped up by this project is with type coercion.

Today, I wanted to explain what it is and how it works. Let’s dig in!

What is type coercion?

JavaScript will sometimes coerce an item of one type (for example, a string) into another (for example, a number). In situations where this occurs, it happens automatically and without you having to explicitly do something.

For example, in JavaScript, a plus sign (+) can be used to add two numbers or to concatenate strings. So what happens if you use it with a number and a string?

let mystery = 4 + '2';

Here, mystery would be a string with a value of "42". JavaScript coerces the number 4 into a string, and then concatenates them.

Here’s a demo.

This gets weird

What if you had several numbers and a string?

let mystery = 4 + 2 + '4';

Here, mystery would be a string again, this time with a value of "64".

First, 4 and 2 are added together using the addition operator (+), for a value of 6. Then, 6 is coerced into a string, and combined with "4" using the concatentation operator (again +).

Here’s another demo.

JavaScript also has two different equality operators: equals (==) and strict equals (===).

If comparing a string to a number, the equals operator will coerce the string into a number before comparing them. The strict equals operator will not.

// This logs "equal"
if (4 == '4') {
	console.log('equal');
} else {
	console.log('not equal');
}

// This logs "not equal"
if (2 === '2') {
	console.log('equal');
} else {
	console.log('not equal');
}

Here’s yet another demo.

Text properties and arrays

If you have an array of items, and you inject it into the DOM using a text-property like Node.textContent or Element.innerHTML, JavaScript will coerce the array into a string, delimited by a comma (,), just like if you explicityly used the Array.join() method.

In this example, wizards get coerced into "Merlin,Radgast", and that gets injected into the UI.

let wizards = ['Merlin', 'Radagast'];
app.textContent = wizards;

Here’s one last demo.

This is the type coercion gotcha that trips up most of my students on the Ron Swanson quote project. The API returns an array with a single quote in it.

Students often use the Node.textContent property to show that in the UI, but inject the whole array.

let quotes = ["Give a man a fish and feed him for a day. Don't teach a man to fish… and feed yourself. He's a grown man. And fishing's not that hard."];
blockquote.textContent = quotes;

Because there’s only one item in quotes, it seems like the API has returned a string, which creates some unexpected side-effects later in the project.

Why is this a thing?

Type coercion can be used as a shortcut for certain types of tasks.

It can be convenient to not have to convert a number into a string before concentating it, or an array into a string before injecting it.

But as a general best practice, I think it’s better not to rely on type coercion, and to instead explicitly convert items into the types you want. This makes your code easier to read (the intent is more explicit), and reduces unwanted side-effects.

// Combine as a string
let combine = (4).toString() + '2';

// Add two numbers
let add = 4 + parseFloat('2');

// Inject an array
let arr = ['Hello', 'world'];
app.textContent = arr.join(' ');

Here’s a final demo.


This content originally appeared on Go Make Things and was authored by Go Make Things


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