This content originally appeared on Bram.us and was authored by Bramus!
A tour of the internals of Chromium’s rendering architecture, tracing the steps in the pipeline from web content to display pixels. Concretizes high-level concepts with pointers to important classes and data structures in the codebase
Video from 2020’s BlinkOn. Some of the things have already changed by now. The mentioned “future” Composite After Paint for example is something that shipped with RenderingNG in 2021.
This content originally appeared on Bram.us and was authored by Bramus!
Bramus! | Sciencx (2022-01-16T10:11:17+00:00) Life of a Pixel. Retrieved from https://www.scien.cx/2022/01/16/life-of-a-pixel/
Please log in to upload a file.
There are no updates yet.
Click the Upload button above to add an update.