I created a string system faster than the std::string!

Am I reinventing the wheel?

I deal with data for billions of times repeatedly, so it was necessary to reduce the time and resources consumed in those transactions, and for this I programmed this simple system, which in turn saved a lot of time and res…


This content originally appeared on DEV Community and was authored by Maysara

Am I reinventing the wheel?

I deal with data for billions of times repeatedly, so it was necessary to reduce the time and resources consumed in those transactions, and for this I programmed this simple system, which in turn saved a lot of time and resources unlike other systems.

In the end, I tell you that this system is 5 times faster than the std::string system, and provides all the features that this system provides, so this system is definitely the best at all.

I'm not the type to talk a lot but wanted to share what I accomplished with you guys.

Performance test script compared to the std::string:

#include "xstr.h"
#include <string>
#include <chrono>

int main()
{
std::cout << "x::xstr";
std::chrono::steady_clock::time_point begin = std::chrono::steady_clock::now();
for(int i = 0; i < 100000; i++) { xstr x = "Hello World"; x += " Extra String"; }
std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now(); std::cout << "\n\033[1;30mExecute Time: " << std::chrono::duration_cast<std::chrono::microseconds>(end - begin).count() / 1000 << "µs \033[0m\n"; 
std::cout << "std::string";
std::chrono::steady_clock::time_point begin2 = std::chrono::steady_clock::now();
for(int i = 0; i < 100000; i++) { std::string x = "Hello World"; x += " Extra String"; }
std::chrono::steady_clock::time_point end2 = std::chrono::steady_clock::now(); std::cout << "\n\033[1;30mExecute Time: " << std::chrono::duration_cast<std::chrono::microseconds>(end2 - begin2).count() / 1000 << "µs \033[0m\n";
}

result

x::xstr
Execute Time: 6µs 
std::string
Execute Time: 38µs

You can access the source code here: cpp xstring by xeerx


This content originally appeared on DEV Community and was authored by Maysara


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