How to create a web component with vanilla JS

Yesterday, we looked at what web components are. Today, I wanted to share how to actually create one.
Let’s dig in!
Today’s article is an excerpt from my new course and ebook on web components with vanilla JS.
Creating a web component To help make the concepts in this guide tangible, we’re going to build a really simple web component: greeting-message.
<greeting-message></greeting-message> When we’re done, the component will load a button into the UI, and display a welcome message when the button is clicked.


This content originally appeared on Go Make Things and was authored by Go Make Things

Yesterday, we looked at what web components are. Today, I wanted to share how to actually create one.

Let’s dig in!

Today’s article is an excerpt from my new course and ebook on web components with vanilla JS.

Creating a web component

To help make the concepts in this guide tangible, we’re going to build a really simple web component: greeting-message.

<greeting-message></greeting-message>

When we’re done, the component will load a button into the UI, and display a welcome message when the button is clicked. If a logout attribute is added to it, the button gets removed from the UI, and a “goodbye message” is shown.

We’ll also include some custom styling, and add some hooks that developers can use to customize it a bit (without breaking things).

Registering a web component

To create a web component, the first thing you have to do is register it with JavaScript.

To do that, we’ll first use a JavaScript class to extend the HTMLElement object. Just like with a traditional constructor pattern, our class name should be in Title Case.

Let’s call this one GreetingMessage.

// Extend the HTMLElement class to create the web component
class GreetingMessage extends HTMLElement {
	// We'll create our web component here
}

After we create our new class, we need to define our component using the CustomElementRegistry.define() method.

The first argument is the name of the element. This is the name of the actual element itself in your HTML. It must include at least one dash (-). Single-word web components are not allowed.

The second argument is the constructor, the new class that you create for your web component.

(As a best practice, we should make sure that customElements exist as an object in the window first.)

// Extend the HTMLElement class to create the web component
class GreetingMessage extends HTMLElement {
	// We'll create our web component here
}

// Define the new web component
if ('customElements' in window) {
	customElements.define('greeting-message', GreetingMessage);
}

Now, we’ve registered a new web component. It doesn’t do anything yet, but it exists!

The web component lifecycle

As the browser parses and renders your web component into the DOM, there are a few lifecycle callback functions that run at various times.

  • The constructor() method is run when the element is created, before its injected into the UI.
  • The connectedCallback() method is run when the element is injected into the DOM, and again whenever it’s moved or appended elsewhere.
  • The disconnectedCallback() method is run whenever the element is removed from the DOM.

We can include functions that run on each of these events inside our web component class.

Because we’re extending an existing class, the constructor() function needs to include the super() method, which provides access to the parent class’s properties and methods.

// Extend the HTMLElement class to create the web component
class GreetingMessage extends HTMLElement {

	/**
	 * The class constructor object
	 */
	constructor () {

		// Always call super first in constructor
		super();

		console.log('Constructed', this);

	}

	/**
	 * Runs each time the element is appended to or moved in the DOM
	 */
	connectedCallback () {
		console.log('connected!', this);
	}

	/**
	 * Runs when the element is removed from the DOM
	 */
	disconnectedCallback () {
		console.log('disconnected', this);
	}

}

If you include a web component in the UI and do nothing else on the page, the constructor() method will run, followed by the connectedCallback().

// On page load, the browser would log...
// "Constructed" <greeting-message></greeting-message>
// "connected!" <greeting-message></greeting-message>

If you were to move your element using something like the Element.append() method, the disconnectedCallback() function would run, followed by the connectedCallback() function.

If you removed it with the Element.remove() method, just the disconnectedCallback() function would run.

let greeting = document.querySelector('greeting-message');

// The console logs...
// "disconnected" <greeting-message></greeting-message>
// "connected!" <greeting-message></greeting-message>
document.body.append(greeting);

// The console logs...
// "disconnected" <greeting-message></greeting-message>
greeting.remove();

Generating the web component HTML

Now that we have a registered web component, we need to generate some actual HTML in the UI.

Inside the constructor() function, we can use the Element.innerHTML property to set the HTML inside this, the current instance of the web component element.

In our case, let’s add a p with a button inside it. We’ll also add a .message element, with an ARIA live region on it. We’ll be injecting a greeting in there when the user clicks the button.

/**
 * The class constructor object
 */
constructor () {

	// Always call super first in constructor
	super();

	// Render HTML
	this.innerHTML =
		`<p>
			<button>Hi there!</button>
		</p>
		<div class="message" aria-live="polite"></div>`;

}

Now, when the web component is loaded, this is what’s displayed in the DOM.

<greeting-message>
	<p>
		<button>Hi there!</button>
	</p>
	<div class="message" aria-live="polite"></div>
</greeting-message>

Now we’ve got a basic web component in place and rendering HTML into the UI. Here’s a demo.

Tomorrow, we’ll look at how to add interactivity.


This content originally appeared on Go Make Things and was authored by Go Make Things


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