Design Patterns in PHP 8: State

Hi there!

State design pattern is a behavioral design pattern that enables an object to change its behavior when its internal state changes. This pattern is useful when an object’s behavior is dependent on its state, and it must change its behavior at…


This content originally appeared on DEV Community 👩‍💻👨‍💻 and was authored by Max Zhuk

Hi there!

State design pattern is a behavioral design pattern that enables an object to change its behavior when its internal state changes. This pattern is useful when an object's behavior is dependent on its state, and it must change its behavior at runtime based on changes in the state.

Consider an example of a printer. A printer can have different states like "idle," "printing," "error," and "out of paper." The behavior of a printer is dependent on its state, and it must change its behavior accordingly. For instance, if a printer is in the "error" state, it should display an error message, and if it is in the "out of paper" state, it should prompt the user to refill the paper.

In PHP 8, the state pattern can be implemented using object composition and polymorphism. Object composition allows objects to be composed of other objects, and polymorphism enables objects of different classes to be used interchangeably.

Here's how you can implement the state pattern in PHP 8 using the printer example:

  1. Define the Context class: This class represents the printer and contains the state-dependent behavior. It also maintains a reference to the current state object.

  2. Define the State interface: This interface defines the methods that each state must implement.

  3. Define concrete State classes: These classes implement the behavior that is specific to each state, such as "idle," "printing," "error," and "out of paper."

  4. Implement the State Transition: The Context class changes its state by changing the reference to the current state object.

Example:

interface State {
    public function handle();
}

class Context {
    private State $state;

    public function setState(State $state) {
        $this->state = $state;
    }

    public function requestPrint() {
        $this->state->handle();
    }
}

class IdleState implements State {
    public function handle() {
        echo "Printer is idle and ready to print.\n";
    }
}

class PrintingState implements State {
    public function handle() {
        echo "Printer is currently printing.\n";
    }
}

class ErrorState implements State {
    public function handle() {
        echo "Printer has encountered an error.\n";
    }
}

class OutOfPaperState implements State {
    public function handle() {
        echo "Printer is out of paper. Please refill the paper.\n";
    }
}

$printer = new Context();
$printer->setState(new IdleState());
$printer->requestPrint();

$printer->setState(new PrintingState());
$printer->requestPrint();

$printer->setState(new ErrorState());
$printer->requestPrint();

$printer->setState(new OutOfPaperState());
$printer->requestPrint();

Output:

Printer is idle and ready to print.
Printer is currently printing.
Printer has encountered an error.
Printer is out of paper. Please refill the paper.

The state design pattern provides a robust solution for objects that need to change their behavior based on changes in their internal state. By implementing the state pattern in PHP through object composition and polymorphism, developers can create flexible and maintainable code that is easy to extend and modify. The printer example in this article demonstrated how the state pattern can be applied to real-world situations and how it can be used to simplify complex logic and improve the structure of your code. Whether you are working on a complex software project or a simple app, the state pattern can be a valuable tool for creating high-quality, scalable code.

Photo by Philipp Katzenberger on Unsplash


This content originally appeared on DEV Community 👩‍💻👨‍💻 and was authored by Max Zhuk


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