Maiu Online – Browser MMORPG #indiegamedev #babylonjs Ep22 – Map editor

Hey
Currently I’m working on collisions detection. For now I’m using SAT 2D and later in future maybe I’ll change it to something different (maybe navmesh, will se…). To make creation of map and collisions data a little bit more automatic I prepared ve…


This content originally appeared on DEV Community and was authored by Maiu

Hey
Currently I’m working on collisions detection. For now I’m using SAT 2D and later in future maybe I’ll change it to something different (maybe navmesh, will se…). To make creation of map and collisions data a little bit more automatic I prepared very simple map editor. Which prints in the output whole map config with collisions data etc… in json format.
Collisions detection still have few bugs mostly related to the calculating collision response, when I’ll fix it I’ll share next video.


This content originally appeared on DEV Community and was authored by Maiu


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Maiu | Sciencx (2024-06-21T22:13:11+00:00) Maiu Online – Browser MMORPG #indiegamedev #babylonjs Ep22 – Map editor. Retrieved from https://www.scien.cx/2024/06/21/maiu-online-browser-mmorpg-indiegamedev-babylonjs-ep22-map-editor/

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