[Game of Purpose] Day 52

Today I was working on making Manny go along the spline. And it is functioning somewhat properly.

I am really considering moving some functions to C++. The reason is that the onse using multiple variables are really hard to read and write.
For exa…


This content originally appeared on DEV Community and was authored by Maciej Sawicki

Today I was working on making Manny go along the spline. And it is functioning somewhat properly.

I am really considering moving some functions to C++. The reason is that the onse using multiple variables are really hard to read and write.
For example the one, which moves Manny along the spline is a huge spaghetti.

Image description

Notice 2 guarding ifs then execution and invoking event again. 15 lines in C++, easy stuff. However, in Blueprints it's REALLY hard to know what is going on without any comments.


This content originally appeared on DEV Community and was authored by Maciej Sawicki


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