This content originally appeared on DEV Community and was authored by DotNet Full Stack Dev
Writing clean code is essential for maintainability, readability, and scalability.
Here are 12 simple tips to help you write cleaner code in .Net, each illustrated with bad and good code snippets.
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1. Use Meaningful Names
Bad Code
public class C
{
public void M()
{
var a = 10;
var b = 20;
var c = a + b;
}
}
Good Code
public class Calculator
{
public void AddNumbers()
{
var firstNumber = 10;
var secondNumber = 20;
var sum = firstNumber + secondNumber;
}
}
Explanation: Use meaningful names that explain the purpose of the variable, class, or method.
2. Avoid Magic Numbers
Bad Code
public double CalculateCircumference(double radius)
{
return radius * 3.14 * 2;
}
Good Code
public double CalculateCircumference(double radius)
{
const double Pi = 3.14159;
return radius * Pi * 2;
}
Explanation: Use constants for magic numbers to make the code more readable and maintainable.
3. Use String Interpolation
Bad Code
string name = "John";
int age = 30;
string message = "Name: " + name + ", Age: " + age;
Good Code
string name = "John";
int age = 30;
string message = $"Name: {name}, Age: {age}";
Explanation: String interpolation is more readable and easier to manage than concatenation.
4. Avoid Deep Nesting
Bad Code
if (user != null)
{
if (user.IsActive)
{
if (user.HasPermission)
{
// Do something
}
}
}
Good Code
if (user == null || !user.IsActive || !user.HasPermission)
{
return;
}
// Do something
Explanation: Flatten your code by handling exceptional cases first and returning early.
5. Use Guard Clauses
Bad Code
public void ProcessOrder(Order order)
{
if (order != null)
{
if (order.IsValid)
{
// Process order
}
}
}
Good Code
public void ProcessOrder(Order order)
{
if (order == null || !order.IsValid)
{
return;
}
// Process order
}
Explanation: Guard clauses help reduce nesting and make the code more readable.
6. Use Dependency Injection
Bad Code
public class UserService
{
private readonly UserRepository _userRepository = new UserRepository();
public void CreateUser(User user)
{
_userRepository.Add(user);
}
}
Good Code
public class UserService
{
private readonly IUserRepository _userRepository;
public UserService(IUserRepository userRepository)
{
_userRepository = userRepository;
}
public void CreateUser(User user)
{
_userRepository.Add(user);
}
}
Explanation: Dependency Injection improves testability and maintainability by decoupling dependencies.
7. Single Responsibility Principle
Bad Code
public class User
{
public void AddUserToDatabase(User user)
{
// Add user to database
}
public void SendWelcomeEmail(User user)
{
// Send email
}
}
Good Code
public class User
{
public void AddToDatabase(UserRepository userRepository)
{
userRepository.Add(this);
}
}
public class EmailService
{
public void SendWelcomeEmail(User user)
{
// Send email
}
}
Explanation: A class should have one reason to change. Separate concerns into different classes.
8. Use Async and Await for Asynchronous Code
Bad Code
public Task<string> GetData()
{
return Task.Run(() =>
{
// Simulate long-running task
Thread.Sleep(2000);
return "Data";
});
}
Good Code
public async Task<string> GetData()
{
await Task.Delay(2000); // Simulate long-running task
return "Data";
}
Explanation: Use async and await for better readability and performance of asynchronous code.
9. Use Ternary Operators for Simple Conditions
Bad Code
string status;
if (isActive)
{
status = "Active";
}
else
{
status = "Inactive";
}
Good Code
string status = isActive ? "Active" : "Inactive";
Explanation: Ternary operators can simplify simple conditional assignments.
10. Encapsulate Conditionals
Bad Code
if (age > 18 && !isMember)
{
// Do something
}
Good Code
if (IsEligibleForOffer(age, isMember))
{
// Do something
}
private bool IsEligibleForOffer(int age, bool isMember)
{
return age > 18 && !isMember;
}
Explanation: Encapsulate complex conditionals into methods to improve readability.
11. Avoid Using Static Classes for Everything
Bad Code
public static class Utility
{
public static int Add(int a, int b)
{
return a + b;
}
}
Good Code
public class Calculator
{
public int Add(int a, int b)
{
return a + b;
}
}
Explanation: Use static classes only when the class is stateless and only for utility functions.
12. Prefer Composition Over Inheritance
Bad Code
public class Animal
{
public void Eat() { }
public void Sleep() { }
}
public class Dog : Animal
{
public void Bark() { }
}
Good Code
public class Animal
{
public void Eat() { }
public void Sleep() { }
}
public class Dog
{
private readonly Animal _animal = new Animal();
public void Bark() { }
public void Eat() { _animal.Eat(); }
public void Sleep() { _animal.Sleep(); }
}
Explanation: Composition is often more flexible and easier to manage than inheritance.
Conclusion
Applying these clean code principles can significantly improve the quality of your code, making it easier to read, maintain, and extend. Remember, writing clean code is a continuous practice, and these tips are a good starting point to help you on that journey.
This content originally appeared on DEV Community and was authored by DotNet Full Stack Dev
DotNet Full Stack Dev | Sciencx (2024-11-02T06:38:15+00:00) You Should follow these 12 clean code tips if you are a .NET developer. Retrieved from https://www.scien.cx/2024/11/02/you-should-follow-these-12-clean-code-tips-if-you-are-a-net-developer/
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