First Public Working Draft: Web Audio API 1.1

This specification describes a high-level Web API for processing and synthesizing audio in web applications.


This content originally appeared on W3C - News and was authored by W3C - News

The Audio Working Group has published a First Public Working Draft of Web Audio API 1.1. This specification describes a high-level Web API for processing and synthesizing audio in web applications. The primary paradigm is of an audio routing graph, where a number of AudioNode objects are connected together to define the overall audio rendering. The actual processing will primarily take place in the underlying implementation (typically optimized Assembly / C / C++ code), but direct script processing and synthesis is also supported.

The Introduction section covers the motivation behind this specification.

This API is designed to be used in conjunction with other APIs and elements on the web platform, notably: XMLHttpRequest [XHR] (using the responseType and response attributes). For games and interactive applications, it is anticipated to be used with the canvas 2D [2dcontext] and WebGL [WEBGL] 3D graphics APIs.


This content originally appeared on W3C - News and was authored by W3C - News


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W3C - News | Sciencx (2024-11-05T12:45:00+00:00) First Public Working Draft: Web Audio API 1.1. Retrieved from https://www.scien.cx/2024/11/05/first-public-working-draft-web-audio-api-1-1/

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" » First Public Working Draft: Web Audio API 1.1." W3C - News | Sciencx - Tuesday November 5, 2024, https://www.scien.cx/2024/11/05/first-public-working-draft-web-audio-api-1-1/
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" » First Public Working Draft: Web Audio API 1.1." W3C - News | Sciencx [Online]. Available: https://www.scien.cx/2024/11/05/first-public-working-draft-web-audio-api-1-1/. [Accessed: ]
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