This content originally appeared on DEV Community and was authored by Mads Stoumann
The Solar System has been done in CSS a lot of times — just search Codepen! So why do it again?
Because things get better and simpler — and we can now do a responsive solar system with just a few lines of CSS.
Let's start with some very basic markup:
<ol>
<li class="sun"></li>
<li class="mercury"></li>
<li class="venus"></li>
<li class="earth"></li>
<li class="mars"></li>
<li class="jupiter"></li>
<li class="saturn"></li>
<li class="uranus"></li>
<li class="neptune"></li>
</ol>
We use an ordered list, because the planets are in order.
Next, we unset
the default <ol>
-styles, and style it as a grid:
ol {
all: unset;
aspect-ratio: 1 / 1;
container-type: inline-size;
display: grid;
width: 100%;
}
Now, for the planet trajectories, we're going to use a "grid stack". Instead of position: absolute
, and a bunch of translations, we can simply stack all the grid items with:
li {
grid-area: 1 / -1;
place-self: center;
}
By setting a --d
-variable (for diameter) per planet, using width: var(--d);
, we get:
Cool! Let's add the planets using an ::after
pseudo-element:
li::after {
aspect-ratio: 1 / 1;
background: var(--b);
border-radius: 50%;
content: '';
display: block;
width: var(--w, 2cqi);
}
Let's ask ChatGPT to generate some nice radial-gradent
s for each planet — and while we're at it, let's tell it we're creating the Solar System and ask for planetary sizes between 1
and 6cqi
— not completely accurate, but still maintaining a sizeable, recognizable difference:
.mercury {
--b: radial-gradient(circle, #c2c2c2 0%, #8a8a8a 100%);
--w: 2.0526cqi;
}
.venus {
--b: radial-gradient(circle, #f4d03f 0%, #c39c43 100%);
--w: 2.6053cqi;
}
.earth {
--b: radial-gradient(circle, #3a82f7 0%, #2f9e44 80%, #1a5e20 100%);
--w: 3.1579cqi;
}
.mars {
--b: radial-gradient(circle, #e57373 0%, #af4448 100%);
--w: 3.7105cqi;
}
.jupiter {
--b: radial-gradient(circle, #d4a373 0%, #b36d32 50%, #f4e7d3 100%);
--w: 4.8158cqi;
}
.saturn {
--b: radial-gradient(circle, #e6dba0 0%, #c2a13e 100%);
--w: 5.3684cqi;
}
.uranus {
--b: radial-gradient(circle, #7de3f4 0%, #3ba0b5 100%);
--w: 4.2632cqi;
}
.neptune {
--b: radial-gradient(circle, #4c6ef5 0%, #1b3b8c 100%);
--w: 6cqi;
}
And now we have:
To animate the planets with different trajectory speeds, we add:
li::after {
/* previous styles */
animation: rotate var(--t, 3s) linear infinite;
offset-path: content-box;
}
Notice the offset-path
. That's the key to simplifying the trajectory-animations, because all we have to do to move the planet along the shape of the <li>
is this:
@keyframes rotate {
to {
offset-distance: 100%;
}
}
And that's all! I asked ChatGPT to calculate the timings based on "Neptune", with a rotation-speed of 20s
— and we get:
Conclusion
With just a few rules, we created a simple 2d version of the Solar System in pure CSS. If you want to dive deeper, you can:
- use real distances and sizes (with
calc()
) - add a
transform: rotateX(angle)
to the<ul>
to make it pseudo-3D:
... and maybe use matrix3d
to "re-flatten" the planets?
Happy coding!
This content originally appeared on DEV Community and was authored by Mads Stoumann
Mads Stoumann | Sciencx (2024-08-25T15:43:48+00:00) The Solar System in CSS. Retrieved from https://www.scien.cx/2024/08/25/the-solar-system-in-css/
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