Choosing Between `StringBuilder` and `string`: A Real-World Scenario in C# Post date September 17, 2024 Post author By Daniel Azevedo
The Builder Pattern in C#: A Flexible Approach to Payroll Processing Post date September 16, 2024 Post author By Daniel Azevedo
Clean Architecture: Keeping Code Clean and Maintainable Post date September 14, 2024 Post author By Daniel Azevedo
Contract Substitution Principle (Design by Interface) Post date September 13, 2024 Post author By Daniel Azevedo
How Object Calisthenics Helped Me Write Better C# Code Post date September 12, 2024 Post author By Daniel Azevedo Post categories In designpatterns
Jupyter vs. VS Code vs. PyCharm: Which One Should You Choose? Post date September 12, 2024 Post author By Daniel Azevedo
Lesson 5 – Handling Errors and Exceptions in Payroll Systems Post date September 11, 2024 Post author By Daniel Azevedo
Lesson 4 – File Handling for Storing Employee Data Post date September 11, 2024 Post author By Daniel Azevedo
Lesson 3 – Data Structures for Employee Management Post date September 11, 2024 Post author By Daniel Azevedo
Python from 0 to Hero: Lesson 2 – Control Flow for HR & Payroll Automation Post date September 11, 2024 Post author By Daniel Azevedo
Python from 0 to Hero: Lesson 1 – Getting Started with Python for HR & Payroll Post date September 11, 2024 Post author By Daniel Azevedo Post categories In python
Understanding the Strategy Pattern: A Flexible Approach to Salary Processing (Python) Post date September 11, 2024 Post author By Daniel Azevedo
Abstract Factory Pattern in C#: Streamlining Salary Processing in HR Post date September 9, 2024 Post author By Daniel Azevedo
The Factory Pattern in C#: Creating Objects the Smart Way Post date September 2, 2024 Post author By Daniel Azevedo Post categories In designpatterns, factory