How to Predict a Hyper-Casual Game’s Success Before Public Release Post date April 26, 2021 Post author By Playducky Post categories In game-development, good-company, hyper-casual, indie-game-development, marketing, mobile-app-development, mobile-game-development, mobile-games
Hyper-Casual Games: Trends and How to Reach Scale Post date April 14, 2021 Post author By Stewart Rogers Post categories In gaming, hackernoon-top-story, hyper-casual, hyper-casual-games, hypercasual, interview, mobile-games, mobile-gaming, web-monetization