This content originally appeared on DEV Community and was authored by Marco Steinke
Find repo here: https://github.com/MarcoSteinke/MovingPoint-Lightweight-Java-2D-Game-Engine
1 Beginner Friendly / Educational
- I love programming and I also love teaching it to other persons, so the main goal of MovingPoint is to bring new motivated talents into programming. + A lot of people dream of creating their own games, MovingPoint gives them a first impression of Game Design + Even childs with basic Java skills could use this to create simple games like TicTacToe or Snake!
2 Operating System Independence
- since MovingPoint is written in pure Java, you can run it on any Operating System
3 Hardware Independence
- MovingPoint is lightweight, you do not need the latest hardware to build your games. + You also do not need to import all modules, only use the code which you need to build your project.
4 Use all Java libraries!
- Yes it is true. You can run any libraries and connect them to MovingPoint + You are able to create Browsergames by running a Java Webapplication and importing MovingPoint. + Also usable to create Android Apps by using Android Studio!
5 Open source
- Since I am coding for around 5 years and I tried out many different things, this is my first try on writing a Game Engine, so I want everybody to help me with the development. + You are able to use the Engine as you want to. Modify it, give me tips and together we can create a new experience of Game Design.
This content originally appeared on DEV Community and was authored by Marco Steinke
Marco Steinke | Sciencx (2021-05-11T14:02:39+00:00) MovingPoint-Lightweight-Java-2D-Game-Engine. Retrieved from https://www.scien.cx/2021/05/11/movingpoint-lightweight-java-2d-game-engine/
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