This content originally appeared on DEV Community and was authored by Michael Primo
It's the second day for me on the LOWREZJAM.
I made a mental roadmap and that consist on making a character with multiple ways of movement (so, top down and 2D side-scroller) and a map with collisions.
What did I do today?
I managed to do today a basic movement for the character, adding gravity, the direction and the force of it with a little drawing of a map includes, and two buttons with a fake jump (without friction) and a button that changes gravity (it's not like VVVVVV, you can use this ability to do some wall-running, but you will see). I hope to do better jumps, map collisions and some hazards next day.
This content originally appeared on DEV Community and was authored by Michael Primo
Michael Primo | Sciencx (2021-08-02T22:50:34+00:00) Dev log for Wonder Wanderer 2: Day 2 #LOWREZJAM. Retrieved from https://www.scien.cx/2021/08/02/dev-log-for-wonder-wanderer-2-day-2-lowrezjam/
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