This content originally appeared on Bram.us and was authored by Bramus!
Speaking of George Francis in the previous post: in the latest episode of HTTP 203 Jake talks Surma through recreating these Houdini-powered “Fleck Patterns” George created before.
Generative Houdini Stuff! ✨
— George Francis (@georgedoescode) June 9, 2021
Create always-unique, responsive, “fleck” patterns — all without leaving your CSS ?
Pass in a seed value, up to 8 colors of your choice, and a couple of config variables — the worklet will do the rest! ?
CodePen // https://t.co/TprzCaPf64 pic.twitter.com/Yu5f48rZak
Jake first takes a naive approach, and then polishes the result until he gets a version that plays nice with resizing.
Note to self: I should probably implement some of these adjustments in css-houdini-voronoi
?
This content originally appeared on Bram.us and was authored by Bramus!
Bramus! | Sciencx (2021-09-02T22:05:56+00:00) Random Paint Effects with Houdini. Retrieved from https://www.scien.cx/2021/09/02/random-paint-effects-with-houdini/
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