How to scale a JavaScript project over time (part 1)

Over the last few weeks, I’ve gotten a few emails from readers about how to structure JavaScript projects, and how to manage them as projects grow and scale over time.
Today, I wanted to talk about my approach to this. It’s a lengthy topic, so this one will be broken up into a few parts.
Let’s dig in!
In the beginning… Nearly every project I have starts as a simple .


This content originally appeared on Go Make Things and was authored by Go Make Things

Over the last few weeks, I’ve gotten a few emails from readers about how to structure JavaScript projects, and how to manage them as projects grow and scale over time.

Today, I wanted to talk about my approach to this. It’s a lengthy topic, so this one will be broken up into a few parts.

Let’s dig in!

In the beginning…

Nearly every project I have starts as a simple .js file.

I don’t think anything fancy. No wrappers or hooks or worrying about reusability as a library or anything like that. Just a file.

For example, let’s say I have a table of contents script that automatically creates a table of contents from the headings on the page.

It might live in a table-of-content.js file, and look a little something like this.

// Get DOM elements
let headings = document.querySelectorAll('h2');
let toc = document.querySelector('#table-of-contents');

// Create the list items
let listItems = Array.from(headings).map(function (heading) {

	// If there's no ID on the heading, skip to the next one
	if (!heading.id) return;

	return `<li><a href="#${heading.id}">${heading.innerText}</a></li>`;

}).join('');

// Inject the table of contents into the DOM
toc.innerHTML = `<ul>${listItems}</ul>`;

Depending on the project, I might wrap that code in an IIFE or import it as an ES module.

I’m not doing much beyond that.

Refactoring for reusability

After a while, I may have another project that would benefit from a table of contents script, too.

But, I might want to change somethings. Maybe I want the list to display inline, which requires adding a class to the ul element. Maybe I want to use an ordered list instead of an unordered one. Maybe I want to change the element the list gets injected into, or the heading level to generate the list from.

At this point, I’m going to convert my script into a small library.

Run-once

If I have a script that would generally only ever be run once on a page, I will typically create an initializing function to handle this.

In the case of my table of contents script, I’d just wrap the whole thing in a named function that accepts an object of settings as an argument. I typically give the options parameter an empty object as a default parameter.

function toc (options = {}) {

	// Get DOM elements
	let headings = document.querySelectorAll('h2');
	let toc = document.querySelector('#table-of-contents');

	// Create the list items
	let listItems = Array.from(headings).map(function (heading) {

		// If there's no ID on the heading, skip to the next one
		if (!heading.id) return;

		return `<li><a href="#${heading.id}">${heading.innerText}</a></li>`;

	}).join('');

	// Inject the table of contents into the DOM
	toc.innerHTML = `<ul>${listItems}</ul>`;

}

Inside the function, I use the Object.assign() method to merge any options into a default object of settings.

I also like to use object destructuring to pull out properties into individual variables.

function toc (options = {}) {

	// Get options
	let {level, elem, listStyle, listClass} = Object.assign({
		level: 'h2',
		elem: '#table-of-contents',
		listStyle: 'ul',
		listClass: ''
	}, options);

	// Get DOM elements
	let headings = document.querySelectorAll('h2');
	let toc = document.querySelector('#table-of-contents');

	// ...
}

Then, I use those options in the script…

function toc (options = {}) {

	// Get options
	let {level, elem, listStyle, listClass} = Object.assign({
		level: 'h2',
		elem: '#table-of-contents',
		listStyle: 'ul',
		listClass: ''
	}, options);

	// Get DOM elements
	let headings = document.querySelectorAll(level);
	let toc = document.querySelector(elem);

	// Create the list items
	let listItems = Array.from(headings).map(function (heading) {
		// ...
	}).join('');

	// Inject the table of contents into the DOM
	toc.innerHTML = `<${listStyle} class="${listClass}">${listItems}</${listStyle}>`;

}

Now, I can use the script like this…

toc({elem: '[data-toc]', listStyle: 'ol'});

Historically, I would just load the script up as-is. Today, I typically export the initialization function (in this case, toc()) as an ES module, and import it where needed.

export default toc;

Multiple instances

If the script might be used multiple times on a page, potentially with different settings each time, I’ll instead use a JavaScript Class Pattern.

In years past, I’d used a constructor pattern, but JS Classes provide some nice features and are easier to write.

All of the code that I would have put in an initialization method for one-time use goes in the constructor() method in the class.

The only change I typically make with DOM scripts is to move the elem selector as its own parameter, without a default, as a required argument.

class TOC {

	constructor (elem, options = {}) {

		// Get options
		let {level, listStyle, listClass} = Object.assign({
			level: 'h2',
			listStyle: 'ul',
			listClass: ''
		}, options);

		// Get DOM elements
		let headings = document.querySelectorAll(level);
		let toc = document.querySelector(elem);

		// Create the list items
		let listItems = Array.from(headings).map(function (heading) {
			// ...
		}).join('');

		// Inject the table of contents into the DOM
		toc.innerHTML = `<${listStyle} class="${listClass}">${listItems}</${listStyle}>`;

	}

}

Now, I can use it like this…

// An instance with default settings
let toc = new TOC('[data-toc]');

// Another one, scoped to a different element
let toc2 = new TOC('#toc-two', {
	level: '#some-elem h3',
	listClass: 'list-inline'
});

What next?

Tomorrow, we’re going to look at how to make scripts more flexible, and allow them to interact more easily with other code, while keeping them encapsulated to avoid any nasty side-effects.

Then, we’ll look at how to document code and organize your files for easier maintainability.

Want to really dig in to topics like this? Check out my Vanilla JS Pocket Guides—short, focused ebooks and video courses made for beginners. Let's make this the year you master JavaScript!


This content originally appeared on Go Make Things and was authored by Go Make Things


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